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Pixel 3 portal 2 images
Pixel 3 portal 2 images








pixel 3 portal 2 images pixel 3 portal 2 images
  1. #Pixel 3 portal 2 images how to#
  2. #Pixel 3 portal 2 images mod#
  3. #Pixel 3 portal 2 images update#

You can find those in C:\Program Files (x86)\Steam\steamapps\common\portal 2\portal2. You will have to copy at these folders, as far as I know: Copy over the required files from Portal 2 Once you did that, your structure should look like this:Īlso, I would recommend copying all your maps into that folder right after you created it.Ĥ. You'll need to create the folder that will hold all your test chambers. Good work getting this far, future-starter! That said, if you are simple-minded, old, or irradiated in such a way that the future should not start with you, please return to your primitive tribe and send back someone better-qualified for testing. Open the file, and paste the following into it: These contents define the name of your mod, what game it is for, which engine to use, which paths to look in for additional required content (meaning textures, models, sounds. This is practically the most important file of them all - you now have a mod! Well, kinda. In there create a text file called GameInfo.txt. Create the most important file: GameInfo.txtĮnter the MyMod folder. Putting it here makes it easy for Steam to detect it.Ģ. This doesn't do so much, but in here you'll put everything of your mod.

#Pixel 3 portal 2 images mod#

Now, create a folder that has the name of your mod - let's just say MyMod. Navigate to where ever you have Steam installed ( C:\Program Files (x86)\Steam for example), in there look for a folder called steamapps. Besides, you cannot re-distribute the entire game itself for obvious reasons. Even if you'd do that, you'd still be stuck with the standard menu screens. Some theorized you'll have to copy the entire game and customize its contents then - don't worry, this is not the case. There are some things you will have to do. I'll show you what I have done so far to create a custom mod for the game. But I can assure you: using Hammer is not as hard as you might think. If you were looking for that, sorry to disappoint. I won't go into any detail about Hammer and map-making, because that is not the focus of this post. You're also given the Face Poser for lip syncing, and example content. Among those tools you will find Hammer, the same tool Valve used to create the entirety of all chambers in the game, including the parts underground. This package is known as the Portal 2 Authoring Tools. Engine remains backward compatible with VTF textures of older versions (confirmed for at least 7.2) Īs of this writing, Valve provides you with a package for Portal 2 which you can get from Steam as long as you own a legitimate copy of the game. Most, if not all textures in Portal 2, have been upgraded to VTF version 7.5 Steps from Portal 1 to create a mod, only partially apply

#Pixel 3 portal 2 images update#

Authoring Tools apparently are an update to the Source SDK in some form Portal 2 has its own Authoring Tools (which is commonly known) The Source SDK available from Steam is NOT applicable for Portal 2 The UI is rendered by something Valve refers to as VGUI (technically: VGUI2) Portal 2 is a game based on the engine Source 2009 So if you want to make one, and really want to make it your own (other than just mapping), you should read on. Particularly if you want to make your own mod, much in the way like you could with the original Portal.

#Pixel 3 portal 2 images how to#

Until I completely know how to do it, I'll update it with information I find about this very interesting topic. Reference material: The complete Portal 2 file list (2 MB txt file) Part 5: Implement thumbnails for your chapters in the modified Extras menu Part 4: Replace "Extras" and "Portal 2" with your mod title Part 3: Implement your own logo and menu background Part 2: Remap and rename core menu functions Custom image for each chapter in main menu Custom menu background and retain it after quitting out of a map "How to: Make your own Portal 2 mod!" originally appeared on my blog on September 15, 2011.










Pixel 3 portal 2 images